Potion, common
You regain 2d4 + 2 hit points when you drink this potion. The potion's green liquid glows brighter the more injured the person holding it is.
The healing die becomes a d6 if the potion is consumed while the drinker has less then 10 HP.
Notes: Bonus: Hit Points, Bonus: Hit Points, Healing, Consumable
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
5/16/2020 7:29:14 PM
|
5
|
1
|
--
|
Coming Soon
|
Comments