Potion, common

You regain 2d4 + 2 hit points when you drink this potion. The potion's green liquid glows brighter the more injured the person holding it is.

The healing die becomes a d6 if the potion is consumed while the drinker has less then 10 HP.

 

Notes: Bonus: Hit Points, Bonus: Hit Points, Healing, Consumable

Previous Versions

Name Date Modified Views Adds Version Actions
5/16/2020 7:29:14 PM
5
1
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Coming Soon

Item Tags: Healing Consumable

UnsoughtAngel

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