Set in a figured steel handle, this fossilized bone club has a heavy and satisfying heft. Bereft of all its original color, the bone has a green tinge that shines dully.
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Vigor drain. On an attack roll, if you succeed the AC of the target by 5 or more, you also cast sapping sting, on the same target, without any spellcasting cost. The DC for the spell's constitution save is 13.
Proficiency with a Greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage, Combat, Two-Handed, Push
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
6/16/2020 2:56:18 PM
|
15
|
0
|
1.0
|
Coming Soon
|
Comments