Staff (quarterstaff), uncommon

Made from a leg of a Maladrix, this weapon possesses some of the minor abilities that the deafening destroyer had in its life. You have a +1 bonus to attack and damage rolls made with this magic weapon, and you have advantage on Stealth checks. In addition, when you land a critical hit with this weapon, you deal an additional 2d6 necrotic damage.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Advantage: Stealth, Damage, Combat, Versatile, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
8/5/2024 9:47:45 AM
16
3
5
Coming Soon

Item Tags: Damage Combat

Salendor

Comments

Posts Quoted:
Reply
Clear All Quotes