You have a +3 bonus to attack and damage rolls made with this magic weapon.
By striking this magic warhammer against the ground, you can cast the Earth Tremor spell (level 1, save DC 15). This can be done at will.
If you are raging, you may strike the hammer against the ground to cast a Thunderwave spell (level 2, save DC18). It regains this property each day at dawn.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Barbarian, Damage, Combat, Versatile, Push
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