Weapon (greataxe), uncommon (requires attunement by a Spend an hour to attune.)

This greataxe has an ironwood handle wrapped in red leather straps. 

Every dawn this axe gains up to it's maximum of three charges. The wielder may use a bonus action to expend a charge to dash or to make an attack following a kill or a critical hit.

You have a +1 bonus to attack and damage rolls made with this magic weapon.

 

Thanks to u/das_engineer for the inspiration in r/DnD/comments/64k2w8/magical_items_for_barbarian/

 

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Spend an hour to attune., Damage, Combat, Heavy, Two-Handed, Cleave

Item Tags: Damage Combat

Jeremynyc

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