Ring, unknown rarity (requires attunement)

Within the Blood-red hue of the gem set upon this golden ring rages an eternal sandstorm. 

While wearing and attuned to this ring, the bearer can access the following abilities: 
 
Healing Rivers. While wounded, you may use a bonus action to begin regenerating at a rate of 2 hp a round  (Regained at the start of your turn). This lasts for 1 minute unless you end the effect early as a bonus action, are killed, or the ring is removed from your finger. 

Cloaked Serpent. While wearing the ring, you can hide in dim light, or lightly obscured areas with no penalties. The magic of the ring erases your last known presence from the minds of those who knew it, causing them to have to search for you to discern your location. 

 

The ring has 7 charges, 

While attuned to the ring, the wearer can spend charges from the ring to cast the following spells with no material components: Summon Beast (2 Charges, the beast always appears serpentine), Wall of Sand (3 Charges), Dominate Beast (4 charges), Hallucinatory Terrain (4 Charges), Sandstorm (5 charges), Investiture of Sand (6 Charges, as Investiture of Wind but with Piercing damage), Swaying Serpent Strike (6 Charges, as Steel Wind Strike, but with Poison damage. Targets that take poison damage must also make a Con save against your Spell Save DC or be poisoned for 1 hour or until they save at the start of their turns.) Mirage Arcane (7 Charges.) 

Cuddles_The_Necromancer

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