Potion, rare

This magical flask contains a special potion that strengthens anyone who drinks it. Any creature who consumes it gains +1d4 to all skill checks for the next ten minutes. The flask has enough for one drink. It refills each dawn, but only if the previous day’s portion has been consumed.

Each time the potion is consumed, the drinker must roll a DC20 Perception check. On a successful roll, they realize the potion is just water, but come to understand the strength was inside all along. This creature can no longer receive the benefit from drinking the potion. However, if they succeed in a DC13 Deception roll, they can convince others of its powers and have them consume the potion and gain the benefit without having to roll the Perception check. On a failed Deception check, the drinker must make the DC20 Perception as usual.

Notes: Bonus: Ability Checks, Buff, Social, Utility, Deception, Consumable

Item Tags: Buff Social Utility Deception Consumable

Bfinch

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