Weapon (club), artifact

Attacks with this weapon count as unarmed strikes and weapon attacks.

It's also a Hookshot for follow-up attacks, extends to target only if target has been hit prior.

When an attack with the Rock'em of Many Sock'em's hits, roll 1D4 for damage.  Rolling a one on the damage die knocks the target 25ft back,  rolling a two on the damage die knocks the target 50ft back,  rolling a three on the damage die knocks the target 75ft back,  rolling a four on the damage die knocks the target 100ft back. 

If an immovable object is hit (like the ground, or an entire mountain, or some shit,) the player moves not the object. (if the max distance is rolled object might be destroyed(Dm discretion)

(Fall damage is 1D6 per 10ft, Collision damage is 1D4 per 10ft)

On hit roll a D30 (Roll a 1d10 and a d6, on a 1 or 2 on the d6 add 10 to the d10 roll, on a 3 or 4 add 20, don’t add anything on a roll of 5 or 6), the outcome of the roll determines the damage type in addition to standard 1D4 force damage.

  1. 1: No damage is dealt and the spell Grease is cast
  2. 2: Blinded
  3. 3: Acid damage(1D4)
  4. 4: Unconscious
  5. 5:Cold(1D4)
  6. 6:Charmed
  7. 7: Fire(1D4)
  8. 8: Deafened
  9. 9: Lightning(1D4)
  10. 10: Frightened
  11. 11: Necrotic(1D4)
  12. 12: Grappled
  13. 13: Piercing(1D4)
  14. 14: Incapacitated
  15. 15: Poison(1D4)
  16. 16: Invisible
  17. 17: Force (On a 17, up both damage dice to D6s)
  18. 18: Paralyzed
  19. 19: Bludgeoning damage(1D4)
  20. 20: Petrified
  21. 21: Radiant(1D4)
  22. 22: Poisoned
  23. 23: Slashing(1D4)
  24. 24: Prone
  25. 25: Psychic(1D4)
  26. 26: Exhaustion
  27. 27: Thunder(1D4)
  28. 28: Restrained
  29. 29: Stunned
  30. 30: No damage is dealt the spell fog cloud is cast

Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Take one long rest to attune, Damage, Combat, Light, Slow

Previous Versions

Name Date Modified Views Adds Version Actions
4/9/2021 3:25:04 PM
7
1
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Coming Soon
4/9/2021 3:29:17 PM
4
1
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Coming Soon

Item Tags: Damage Combat

RivalBro

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