Weapon (dagger), unknown rarity (requires attunement by a Wear the weapon and spill monster blood . Must spill at least 1 pint of blood per day otherwise it will only count as an unarmed strike )

A pair of black knuckledusters with tiny spikes on top. Made through the blood and sweat of a part time smith after 50 years of repeated failure. A masterpiece is born.

After his mother died he dedicated more of his time to training in the way of the monk. While his father taught him smithing.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Piercing, Stunned, Wear the weapon and spill monster blood . Must spill at least 1 pint of blood per day otherwise it will only count as an unarmed strike , Finesse, Light, Thrown, Nick

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