You receive a +3 bonus to Attack rolls and damage roll made with this Revolver
Shooting Star.
You can use an Action to shoot a magical piercing bullet in a 40ft. line. All creatures in the line must make a DC 18 CON save or take 4D8 Necrotic damage or half on a successful save. You have use this feature twice per long rest.
Nullifying Bullet. You can use your reaction to fire the revolver to decrease the damage form a ranged attack or spell by 2D8 +3. You can use this feature twice pre long rest.
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Piercing, Any, Range, Ammunition (Firearms), Reload, Sap
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