Weapon (dagger), very rare (requires attunement)

The hilt of this dagger is shaped like the open-mouthed head of a purple wurm, and its forked blade resembles a sinuous, razor-edged tongue.

You gain a +2 bonus to attack and damage rolls made with this magic weapon.

The weapon holds 5 charges. You can use a bonus action to expend at least one charge to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 13 Constitution saving throw or take 1d6 poison damage. For each additional charge expended, increase the saving throw by 1 and the damage by an additional 1d6.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Poison, Bonus: Magic, Poisoned, Damage, Debuff, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Debuff Combat

Rennnnnny

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