Weapon (dagger), legendary (requires attunement by a Requires attunement by a Rogue)

Adds 8(2d6+dex mod) piercing damage to unarmed strikes. Unarmed strikes now count as weapon attacks and can be used as two weapon fighting.

Gives the wearer a climbing speed of 30 ft.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Speed (Climbing), Damage: Piercing, Requires attunement by a Rogue, Finesse, Light, Thrown, Nick

Jona2

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