You have a +1 bonus to attack and damage rolls made with this magic weapon.
This dagger has the symbol of the Zhentarim painted on the hilt, and is used by agents of that organisation.
When an attack roll is successful against a target for the first time, the target must make a DC 15 Constitution saving throw or be poisoned for 1 hour. When poisoned in this way, the creatureis silenced: it cannot make any noise from its mouth, and spells requiring a verbal component are impossible to cast.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Poisoned, Damage, Combat, Finesse, Light, Thrown, Nick
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