Wondrous Item, legendary (requires attunement by a Druid (Circle of Spores))
While attuned to this item:
- You gain half your proficiency modifier to your spell save DC and spell attack rolls.
- Your Halo of Spores feature now does the following:
- You are surrounded by invisible, necrotic spores that are harmless until you unleash them on a creature nearby. When a creature you can see moves into a space within 20 feet of you or starts its turn there, you can use your reaction to deal 1d8 necrotic damage to that creature unless it succeeds on a Constitution saving throw against your spell save DC. The necrotic damage increases to 1d10 at 6th level, 1d12 at 10th level, and 1d20 at 14th level.
- Your Symbiotic Entity feature now does the following:
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You gain the ability to channel magic into your spores. As an action, you can expend a use of your Wild Shape feature to awaken those spores, rather than transforming into a beast form, and you gain 4 temporary hit points for each level you have in this class. While this feature is active, you gain the following benefits:
- When you deal your Halo of Spores damage, roll the damage die a second time and add it to the total.
- Your melee weapon attacks deal an extra 1d10 necrotic damage to any target they hit.
- You gain the Extra Attack feature. You can attack twice, instead of once, whenever you take the Attack action on your turn.
- These benefits last for 10 minutes, until you lose all these temporary hit points, or until you use your Wild Shape again.
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- Fungal Infestation no longer has a creature-type restriction. When this ability is used, the zombie gains temporary HP equal to your Wisdom modifier times your Druid Level.
Notes: Half Proficiency: Spell Attacks, Druid (Circle of Spores)
Previous Versions
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11/3/2021 12:26:02 AM
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