A silver and gold spear, The Spear of Destiny. The name of the soldier who pierced Christ's side with a lonchē is not given in the Gospel of John, but in the oldest known references to the legend, the apocryphal Gospel of Nicodemus appended to late manuscripts of the 4th century Acts of Pilate, the soldier is identified as a centurion and called Longinus (making the spear's Latin name Lancea Longini).
You have a +2 bonus to attack rolls and damage rolls you make with this magic weapon, which has the finesse weapon property. When you hit with it, the target takes an extra 2d6 radiant damage.
Holy Icon. You gain the following benefits while you hold The Spear of Destiny:
- You can speak Latin fluently.
- You have resistance to radiant damage.
- You can cast greater restoration on a creature. Once you have done so, The Spear of Destiny can’t be used this way again until the next dawn.
Spirit of the Savior. While using a tremendous source of power, you can perform a ritual called the Spirit of the Savior, using The Spear of Destiny to create a devastation orb of lightning (see the devastation orb description for the time and cost of the ritual). Once you perform the ritual, The Spear of Destiny can’t be used to perform the ritual again until the next dawn.
Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Weapon Property: Finesse, Damage: Radiant, Resistance: Radiant, Damage, Buff, Combat, Thrown, Versatile, Sap
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