Ring, legendary

This ring was forged using aspects from the three worlds of men, dwarves, and elves. Falphanis Zalvalor, the ring's elven forger, spent not only his life force, but the forces of others as well. Because of the amount of energies that flow through the ring, it gives the wearer different bonuses depending on their race, if applicable.

Human- The wearer gets +2 INT and can roll against their DEX to block the attacks of enemies, if they want, and if possible with what they have. Once per day, the wearer may use an invisibility spell from the ring without having to roll against their INT, but all other times they must (Ability recharges every 24 hours) 

Elf- The wearer gets +2 WIS and always attacks first out of all beings in a fight, And gets a +3 score on their to-hit dice when using ranged weapons, and a +2 on their to-hit dice when using melee weapons

Dwarf- Wearer gets +2 STR and can multiply their damage roll by two, if they so wish. When moving underground, in the dark, or over any rocky terrain, they get double movement speed, and a +3 to their to-hit rolls with any form of axes, hammers, and swords. Any other terrain and the wearer gets +2 to their attack on the listed weapons. 

*If the dwarf is in a party, then the party moves at plus 50% speed.

Dungeon_Master497