Weapon (dagger), rare

You have a +1 bonus to attack and damage rolls made with this magic weapon. 

If you roll a Natural 1, te dagger emits a burst of spores, witch waft up to 5ft in each direktion (around Walls) You and anyone els in melee range must succeed a DC15 Con save or take 1d8 Poison damage and become Blinded for 1 round.

On a crit the target is alsow Poisond for 1h.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage: Poison, Bonus: Armor Class, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

Dragoneye__

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