Weapon (lance), legendary (requires attunement by a By a Man Wearing the Shades)

You have a +3 bonus to attack and damage rolls made with this magic weapon.

This drill is made out of Gundamiun(Titanium) and other special metals which counts as Adamantine or Silvered for the purposes of overcoming resistances and immunities.

As a Bonus Action, you may cause the drill to start spinning, causing it to deal an additional 3d6 piercing damage. while the drill is spinning it can also be used to drill in stone as it was normal ground, giving you a burrow speed equal to you movement speed as well, this drill will pierce the heavens giving you a flying speed double your normal movement speed.

Pierce through. Any attack roll you make with the drill is a critical hit on a roll of 19 or 20 on the d20. In addition on landing a critical strike, Nontitanium armor worn by the target is partly destroyed and takes a permanent and cumulative -2 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10 or less.

Drilling a path towards tomorrow!  When you score a critical hit that deals piercing damage to a creature affected by Pierce through, you can roll one additional damage die when determining the extra piercing damage the target takes.

This drill will open a hole in the universe! You can use an action to press one side of the drill to make it spin incredibly fast and tear open a hole in space and cast the gate spell with it. this ability recharger after 1d6+1 days.

You can cast the following spells once: misty step, thunder step, dimension door, far step, scatter. The spell DC is 20. Once used these spells cannot be used until the next dawn.

Titanium Weapons Properties, When you hit with this weapon:
  • Ignore the properties of Adamantine Armor
  • Ignore the properties of Mizzium Armor
  • Ignore the properties of Titanium Armor

Proficiency with a Lance allows you to add your proficiency bonus to the attack roll for any attack you make with it. A Lance requires two hands to wield when you aren't mounted.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage: Piercing, Bonus: Speed (Burrowing), Bonus: Speed (Flying), By a Man Wearing the Shades, Damage, Combat, Heavy, Reach, Two-Handed, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
1/30/2022 3:06:29 PM
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Item Tags: Damage Combat

Batios

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