This potion's container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.
Notes: Invisible, Deception, Consumable
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Posted Jul 8, 2020Why is this very rare? This is the same as a second level spell. This is an ability available at level 3!
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Posted Aug 28, 2020Because it lasts 1 hour and requires no concentration.
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Posted Mar 1, 2021That’s still not a very rare like potion. Rare at best
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Posted Apr 6, 2021DM's can make up their own rules remember. I use a formula to determine the value of any potion which is Spell Level^2*100+any materials expended. but in my campaigns they always function exactly like the spell does so concentration still applies, unless of course I just feel like not mentioning it if the Players are struggling to survive and I want them too... Players rarely complain when the GM cheats in their favor afterall...
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Posted Oct 3, 2021Yeah, I think that for a Very Rare potion this should really be greater invisibility... after all a scroll of invisibility is only Uncommon.
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Posted Apr 4, 2022I would rule that by RAW this doesn't eat up concentration since it doesn't specify that you gain the effects of the invisibility spell(unlike other similar potions) so it is its own thing. Still it's more of a rare quality item, though not a terrible one at that level(anyone can drink those so no spellcaster required unlike the scroll and doesn't eat concentration if you want to combo say haste and this for a speedy invisible rescue mission). Probably a bit better than Potion of Heroism in terms of rare potions.
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Posted Jun 2, 2022And a scroll of invisibility requires concentration and can only be used by a character that is in a class with Invisibility on its spell list, and if your aren't of a level in that class to cast it (3rd for full casters, 5th for half casters, 7th for third casters), then you need to make a DC 12 spellcasting ability check or lose the scroll... With the possibility of a mishap if you use that variant rule...
This item isn't for combat; it's for stealth. It would arguably be worse if it emulated Greater Invisibility since its duration would then be 1 minute.
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Posted Jun 15, 2022I appreciate your use of logic.
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Posted Feb 3, 2023Does anyone know what happens when someone successfully attacks an invisible player character? I can't find rules on that.
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Posted Apr 18, 2023Everyone is complaining about the rarity when I’m trying to figure out the weight :(
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Posted Jul 12, 2023It specifies that casting a spell or attacking breaks the invisibility. If you want to go by the rules, then even the creature and its blood are still invisible as long as it's on them. Cantrips are considered spells, but they don't use a spell slot, so you can't cast a cantrip without breaking invisibility.
Beyond that, if an npc was invisible like this, I would still give disadvantage to attacks made by players/allies, because it's still harder to track them down without being able to see exactly where they are in their space.
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Posted Jul 12, 2023I'd weigh it about the same weight as other potions. Those described as a pint would probably be one pound or heavier. 1 pint of water weighs 1 imperial pound, and the bottle adds weight.
I make most of mine smaller, because its crazy to me, for a character to guzzle down 16oz of potion while moving and possibly casting a spell. I keep my largest potions at .25 pounds, and 4 ounces.