Wondrous Item, rare (requires attunement)
This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits:
- The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight.
- You have darkvision out to a range of 120 feet.
- You can see invisible creatures and objects, as well as see into the Ethereal Plane, out to a range of 120 feet.
The eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe.
A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success.
Notes: Advantage: Perception, Set Base: Darkvision, See Invisible (and into Ethereal Plane) within 120 ft., Detection, Outerwear
My private eyes, are watching you. They see your every move, baby!
EYE SEE YOU
EYE SEE YOU... and you .... and you .... and you ..... and you .... and all of them....i don't like this situation
Fashionably unacceptable...who would wear something with an obvious giveaway in it's abilities and quite frankly its ugly. The best part of this robe would be that no one knows what it is or can do.
I agree, would be an unneeded expense but unless im wrong there would be spells capable of hiding it. Also do you know how other items that effect what you can see will effect it? Such as eyes of the eagle or ring of xray vision?
Since the item says "eyelike patterns" my DM let me say the eyes look more like a textile pattern than this fugly thing. More like <0>.
Maybe you could disguise the robe, but it's power/utility is "balanced out" by its look and vulnerability. As for augmenting it's ability, I don't see why you couldn't have the accessories do so. Up to your DM, but it could make for some excellent flavor.
honestly i like the idea of someone sneaking up on someone wearing this
and then the eyes of the robe turn to you like eyes of a painting, and they just ask what do you think your doing (bonus points if they are invisible)
I'm currently using this on a wizard I am playing. To cancel the ugliness that it is and the downside to a NPC potentially knowing what it is. I used the Spell Arcanist's Magic Aura.
*Halaster Blackcloak would like to know your location.*
I love this item because it also introduces a weakness, I wish there were more magic items like this
Have a Warlock who takes Eldritch Sight, Devil Sight, Witch Sight, and take this item.
What about casting Sunbeam on a creature wearing the Robe of Eyes? It's too bad it doesn't say that in the rules, only light or daylight spells, so it leaves it up to the DM. I hope my DM will rule that Sunbeam has the same effect. BTW: I understand Sunbeam has a blinding condition if a creature fails the save however if a creature is wearing the robe and a simple light spell is cast on the robe the creature is automatically blinded. The creature makes a saving throw at the END of their turn vs Sunbeam where the save is made at the time of casting. Anybody else feels it should be the same as light or daylight against a robe of eyes?
I think the point is light and daylight otherwise can't be cast on creatures or scrying sensors, BUT it can be cast on objects so it opens up this unique mechanic of "what happens if you cast a light spell on the eyes that they use to see.
The robe has this weakness, not because the eyes on the robe are more sensitive to bright light or blindness: but because it introduces the new possibility of someone using these two spells to cast the light spell directly onto the eyes of a creature. And frankly, the robe of eyes actually handles it rather well, adjusting to the extreme light of having a 2000 watt lightbulb for a retina in a minute top while continuing to have all the benefits for the remaining duration of both 1-hour duration spells.
Making sun beam blind more readily because it's technically brighter is a little unfair to the robe of eyes, which in truth actually has a lot of reason to be particularly resistant to bright lights used to blind, because the weakness of the robe of eyes literally covers a situation where your retina's glow with the light of a 2000 watt light bulb
I made a Scout Rogue/Druid that has a Robe of Eyes, a Ring of Invisibility, and a Dagger of Warning. So he can sneak up to an enemy's area, and just have a stakeout, basically without worrying about been seen. I can choose just being invisibile or casting Druidcraft on the robe, effectivey creating a ghillie suit. It's a pretty good combination.
Be warlock and take mask of many faces.
Now turn that ugly robes into something fashionable, like dress.
As powerful as it is for a rare item everyone agrees that the drip is not stupendous on this one
Question.. will the spell sunburst blind someone with the robe on? Where would I pose this question for official clarification?
mmm yes. gives this to my level 20 cleric with a passive perception of 32
If one were to wear a cloak over the Robe of Eyes, does it cover the vision of the eyes? By covering it, would it only see the inside of what it is covered with? "The robe lets you see in all directions" does not allow the wearer to see through things. This may also protect it's wearer from gaze attacks as well as being blinded when covered.
...OR does the cloak simply allow the person wearing it to use all it's powers regardless?
Another question... would it's abilities stack? For instance, if one were to wear it and a Cloak of Elvenkind?
I would love to hear the official stance on this.