Weapon (longsword), rare (requires attunement)

once wielded by a Holy Knight slain in battle by a mighty shadow demon, the soul of this knight has fused into the sword. 

the sword has 2 charges per long rest. as a bonus action the wielder can flash step to another unoccupied space up to 15ft in a line, all creatures seen as unfriendly must make a dex saving throw dc 15 on failed save creatures take 5d6 of radiant damage, on a successful save the damage is halved.

sword does base longsword+2 damage plus 2d6 of magic radiant slashing, sword does double damage if use on undead, demons, or fiends. 

how ever while having this weapon and not attuned holder (not just if wielding weapon) must make a dc 16 con save, if failed holder takes 1d6 psychic damage 

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Versatile, Sap

Goldinflame

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