Wondrous Item, legendary (requires attunement by a class with proficiency in medium armor)

This Scabbard is a product of the powerful Baloran and is named after his village.

Godly Protection

This scabbard gives you a +3 to your armor class. Additionally, you can use an action to make yourself immune to nonmagical bludgeoning, piercing, and slashing damage for 3 turns or until you are no longer wearing the scabbard. Once this ability is used, it can't be used again until the next dawn.
This bonus to AC can only be gained while no shield is being used.

However Sorely Wounded

If you fall below half your maximum hp the scabbard releases a calm feeling through you, healing you 2d8 + your proficiency modifier. This ability can be used once per long rest.

Extraordinary Scabbard

To use the following abilities you must leave a weapon in the Scabbard for an hour without moving it.

When a weapon is put into the scabbard it cannot become worn in any way.

if your weapon leaves the scabbard you can return it with an action (to your hand or the scabbard your choice)

Finally, the scabbard takes 1 hour to remove from the user if they are not willing (1 minute if the user is willing)

Notes: Bonus: Armor Class, Immunity: Bludgeoning, Piercing, and Slashing from Nonmagical Weapons, class with proficiency in medium armor

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FlintFrostbeard2

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