Weapon (whip), uncommon

The Wyrm is a tiny creature that has consumed a creature's finger, camouflaging itself as said finger by changing the color of its body. The Wyrm is a sentient creature, and can be fed by absorbing fresh blood. If not sufficiently fed, it will feed off of the host creature instead, reducing the creature's max hit points by 1d4 per day. If the creature's maximum hit points reach 0, it dies. Lost maximum hit points can be regenerated with healing magic if the Wyrm is removed, or by overfeeding it blood of other creatures. Every creature regains 1d4 max hit points lost.

Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage, Combat, Finesse, Reach, Slow

Previous Versions

Name Date Modified Views Adds Version Actions
8/29/2022 11:30:14 PM
10
1
1.5
Coming Soon
8/30/2022 3:00:36 PM
11
1
--
Coming Soon

Item Tags: Damage Combat

OfnusUn20571

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