Wondrous Item, unknown rarity

This block of unknown metal is waiting to be inhabited with a lost spirit/demon/other worldly entity. Upon habitation, the block molds into a new, suitable form to match its host and summoners needs. The summoner can choose three abilities for the new host shell. Can use each skill once per rest.

AC 15

HP (1d10*LVL) + 10

Scout - explore the nearby area (up to 100ft) to be discovered a creature must pass a DC 19 PER

Fetch - will grab a visible item and retrieve it in a single turn. Or search a container and retrieve its context in two turns, can be targeted for attack

Defend - add 1 AC to any target within 60 ft. If hit, the damage is split between the vessel and the target

Heal - can heal (2d4+4) any target within 60 ft. Can be targeted after.

Bind - can restrain a target if they fail a DC 17 DEX/STR. Target restrained until hit or passes the check at the end of its turn.

Distract - can draw the attention of a threatening target. Gains a temp bonus to both AC+ 1 and HP + 10 Compel duel.

BmacXIX

Comments

Posts Quoted:
Reply
Clear All Quotes