Weapon (longsword), rare (requires attunement by a Attune)

Adamantine is an ultra hard metal found in meteorites and extraordinary mineral veins. In addition to being used to craft Adamantine Armor, the metal is also used for weapons.
Melee weapons and ammunition made of or coated with adamantine are unusually effective. On an attack roll, you score a critical hit on an 18 or greater

This custom version was forged by the Golden Dwarves of Exandrius, the hilt features two small near perfect yellow Garnets. These have been enchanted with the effects of Absorb Elements and can be used twice before the gems must be rested and reset over a long rest.
The adamantine version of a melee weapon or often pieces of ammunition costs 500 GP more than the normal version, whether the weapon or ammunition is made of the metal or coated with it.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Attune, Versatile, Sap

FuglyDucklet

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