Ring, legendary (requires attunement by a ... Must be worn by two who both agree to share the rings' curse. (Cannot be removed except by the consent of the cursed))
When worn, The Rings of Eos give the wearers benefits based off of the ring they chose. These effects are active only during its specified half of the day, (Dusk = Day; Dawn = Night) but might also come with a cost. Both grant resistance to radiant, and necrotic damage all day.
Dawn: Golden in color and glows in the dark.
During the Day
- All melee attacks +d6 radiant damage
- Has advantage on all attack throws agains undead
- Cast, using arcana and proficiency, Scorching Ray at a level equal to the wearers highest spell slot, once per day. If wearer does not have spell slots, cast using proficiency bonus. (If PB = +3, cast at level 3)
During the Night
- Rolls at disadvantage against undead
- Creatures of the night don't have to roll perception checks to discover the wearer
- Cannot cast Scorching Ray
- Light from the ring shines up to 30ft in any direction
Notes: ... Must be worn by two who both agree to share the rings' curse. (Cannot be removed except by the consent of the cursed)
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