A battle axe forged from the fragment of Groxus and Sharog with the help of the Void Heart atop the Sunbreakers Temple using the Sacred Flame of Tinderion would likely be a formidable weapon. Groxus and Sharog, two powerful ancient conquerors, would imbue the axe with extraordinary strength and durability. The Void Heart, a mysterious and ancient artifact, lend the axe additional mystical properties, perhaps even granting the wielder access to otherworldly energies. The Sacred Flame of Tinderion, a rare and sacred fire, would imbue the axe with intense heat and destructive power. The process of forging such a weapon atop the Sunbreakers Temple, a place of great spiritual significance, further enhance its abilities and make it a truly exceptional weapon. A legendary weapon truly fitting for a Royal Usurper of Kinewichia.
Special Abilities :-
Emperor's Rage :-
Upon activating Rage, channel the inner voice and might of the ancient conquerors, release a stoic shout giving you and your surrounding allies that can hear you up to 30ft away a +10 in attack roll until the end of the user next turn. If the wielder is under half of their overall health it instead gives the surrounding allies +12 in attack rolls and 1d20+10 temporary health for 10 turns until the end of the user next turn.
Heaven's Gate Breaker :-
Expend one charge, channel the Holy Divinity of the ancient might from the past conquerors. Imbued the head of the battleaxe with magical holy light dealing additional 1d20+30 radiant and slashing damage until the end of their next turn. On a critical attack roll, the head of the battleaxe glows nearly as bright as the sun, instead dealing an explosive 1d20+60 radiant, force, and bludgeoning damage in a radius up to 10ft around the wielder.
Earthshatter :-
Expend one charge, releasing a mighty stomp capable of lifting an entire continent off its core with the might of the ancient conquerors dealing 1d20+10 force damage to surrounding units up to 60ft in radius. On a critical damage roll, instead deals 2d20+10 force damage and any unit that is caught in the vicinity must make a DEX saving throw of 15 or higher. If failed, the unit takes additional 10 force damage and is stunned until the end of their next turn.
Charges can only be recover per long rest.
" History is a set of lies agreed upon. " Ava'draan, The Last True Conqueror.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage: Radiant, Damage, Combat, Versatile, Topple
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