Weapon (longsword), very rare (requires attunement by a Character. You must give it 1 soul per day.)

A sword that sucks souls in a kill.

The souls look like little coins.

Souls can give you 1d10 health back and the soul is broken,

or can be hurled to explode, dealing 2d10 fire damage.

Last of all, they can send you to the astral plane, to do this you throw 5 souls at the ground, they they will make a portal for 5 secs,

you can get back by thinking about it. (Note, this is not a silver cord! So no sliver swords messing you life up.)

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Necrotic, Favored Enemy: Giants, Character. You must give it 1 soul per day., Combat, Versatile, Sap

Item Tags: Combat

Dr177t_DoUrden

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