This box contains a set of parchment cards. The deck is incomplete, with only 13 cards remaining.
The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you.
An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent.
The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again.
Playing Card | Illusion |
---|---|
Ace of hearts | Medusa |
King of hearts | Warforged Juggernaut |
Queen of hearts | Dwarf artificer smoking a cigar |
Jack of hearts | Gnome Wizard |
Ten of hearts | Hydra |
Nine of hearts | Giant Eagle |
Eight of hearts | A Rolling Bolder |
Two of hearts | Minotaur |
Ace of diamonds | Hobgoblin Soldier |
King of diamonds | Two Drunk Elves fighting over a bottle on the ground |
Queen of diamonds | Five Breland City Guard |
Jack of diamonds | Bone Knight |
Ace of spaces | Sora Katra |
Notes: Eberron Campaign, Utility, Deception, Consumable
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