Weapon (dagger), uncommon

Normal dagger.

When a target is hit, one charge is expended and the following effect applies to the target:

Target makes a DC15 Constitution save or suffers 2d10 poison damage and is poisoned for one minute.

Applying a new coat of poison to the dagger requires an action.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Thrown, Nick

kalaviivaFIN

Comments

Posts Quoted:
Reply
Clear All Quotes