Weapon (dagger), legendary

You have a +1 bonus to attack and damage rolls made with these magical weapons.

The Raven. This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you can't be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.

The Wren. After you make a ranged attack with this magical weapon it automatically flies back to your hand. Additionally, on your turn as a part of your movement you may cause the weapon to return to your hand if it is within 120ft by emulating the sound of the appropriate bird. 

Harmony. Despite being separate weapons both of The Songbirds may both be attuned to a creature using only one attunement slot. When The Songbirds are attuned to the same creature both weapons exhibit the properties of other in addition to their normal abilities and their bonus to attack and damage rolls is increased to +2

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

A_Sailboat

Comments

Posts Quoted:
Reply
Clear All Quotes