Cursed Set Item 1/3
Upgradable
Can only be attuned but a Fighter with the Blood of Yimoto
When you attack an object with this magic sword and hit with a Nat 20, max weapon damage is applied extra before the damage dice is rolled. Then roll another d20. If you roll a 19 or 20, you lop off one of the target's limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead.
this weapon has three charges recharging after a long rest, Expend one charge as part of an Melee Attack to Swing downward at a target with 2 hands on the blade, the damage dice is changed to 2d8 damage type is changed to Bludgeoning, on a hit the target must make a strength DC15 saving throw, on a fail the target is knocked prone, on a success the target takes an extra 1d6 bludgeoning damage.
In addition, you can speak the sword's command word to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.
While someone is unattuned and attempts to wield the blade the weight changes to 50lb and the user has disadvantage on attack rolls with the weapon
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Slashing, Bonus: Melee Weapon Attacks, Yimoto's Katana, Requires Attunement - True, Attunement Description - by a fighter of Yimoto's blood, Damage, Combat, Versatile, Sap
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