Produced by a special needle, this magic tattoo appears as a flying wyrm.
Deflect Missile. In response to being hit by a ranged weapon attack, you can use your reaction to trigger the magic of the tattoo and deflect the missile. The damage it takes from the attack is reduced by 1d10 + DEX. If the damage is reduced to 0, you catch the missile if it's small enough to hold in one hand and have a hand free. If you catch a missile in this way, you can make a ranged attack (range 20 feet/60 feet) with the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies. Once the tattoo's effect is used, it can't be used from the tattoo again until the next dawn.
Notes: Protection: 0 HP
Previous Versions
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6/22/2023 2:57:20 PM
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6/22/2023 3:40:30 PM
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Coming Soon
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