You have a +2 bonus to attack and damage rolls made with this Instrument of Destruction.
Bolt of the Sun- Whenever you fire an electrum bolt with Ymir the damage is increased by 2d8 fire damage
Solar Flare- once per short rest you are able to use Ymir to create a flare that is the equivalent to the daylight spell
Mark of a Hero- Once per week you are able to sacrifice your own health to fuel this IOD. This bolt will deal 150dmg to the target of your choice, and everything within 15ft of the bolt must make a DC 16 Dex save or take 7d8 fire Dmg. When you use this feature, if you were over half health you are knocked unconscious, and on death saving throws. If you are under half health you either take 75dmg or knocked unconscious, and on death saving throws, whatever is greater.
Sentient Weapon- This IOD is able to return to the owner when called taking a action, and is able to respond to the owner in their mind when spoken to.
Proficiency with a Heavy Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage: Fire, Damage, Combat, Ammunition, Heavy, Loading, Range, Two-Handed, Push
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