Ring, legendary (requires attunement by a spellcaster)

While wearing and attuned to this magic item, you are given the abilities of the Twilight Princess, also known as Zelda. You have the following spells always prepared, known, and they do not count against your spells known or prepared, while attuned and wearing the item. The item can be worn as a circlet or tiara, or it can transform into a ring. You can do this transformation twice per day, and it requires a bonus action to shift the form. You have +1 to all saving throws, and +2 to your armor class, in addition to a +3 bonus to the spell save DC and spell attack roll with the spells imbued into this item. 

Nayru's Love. You can cast Spirit Guardians / Spirit Shroud or Tiny Hut. If you choose the Tiny Hut option, you can cast the spell as an Action, and it only lasts until the end of your next turn. You can cast this spell in this way a number of times equal to your proficiency bonus per long rest. 

Din's Fire. You can cast Minute Meteor. When you do, the meteors take the form of fire faeries that flit around you. You do not need to concentrate on this spell effect. You can cast this spell in this way a number of times equal to your proficiency bonus per long rest. 

Farore's Wind. You can cast Dimension Door. You can cast this spell in this way a number of times equal to your proficiency bonus per long rest. 

Transform. You can cast Tenser's Transformation, taking the form of Zelda's alter ego; Shiekh. You can do this once per short rest. 

Vanish. You can cast Misty Step or Invisibility, once per short rest. 
Hex. You can cast Hex, Bane, or Bestow Curse, once per short rest. 
Shield. You can cast Shield, once per combat encounter. 


This magic item was created by the magi of wonder and whimsy; Cameron the Clairvoyant. He loved to create, and was inspired by many things around him - people, places, things, concepts, nature, anime, pop culture - and loved to craft superior unique things for the Dungeons and Dragons community. Check out his homebrew creations in every category on D&DBeyond, and feel free to incorporate them into your homebrew campaigns. Cameron the Clairvoyant is a former player-character that reached level 20 and now functions as a NPC Archwizard, and has created numerous impactful magic items, weapons, subclasses, monsters, creatures, feats and spells. Seek him out in your next quest! He loves to take requests and interact with parties of player-adventurers.

Notes: spellcaster

WishfulWarlock3

Comments

Posts Quoted:
Reply
Clear All Quotes