Weapon (spear), artifact (requires attunement)

A silver spear, Windvane has dark sapphires on the filigreed surface of its polished head. Held by its shining haft, the weapon feels insubstantial, as if clutching a cool, gently flowing breeze. The spear contains a spark of Yan-C-Bin, the Prince of Evil Air.

You have a +2 bonus to attack rolls and damage rolls you make with this magic weapon, which has the finesse weapon property. When you hit with it, the target takes an extra 1d6 lightning damage.

Air Mastery. You gain the following benefits while you hold Windvane:

  • You can speak Auran and Primordial fluently.
  • If you throw The Spear of Four Winds as part of an attack, it instantly reappears in your hand whether it hits or misses.
  • You have resistance to lightning damage.
  • You have a flying speed equal to your walking speed.
  • You can cast lightning bolt (Save DC 17) twice per day.
  • You can cast dominate monster (save DC 17) on an elemental made of wind or lightning. It does not require concentration, and lasts until the end of the next dawn.  Once you have done so, Windvane can’t be used this way again until the beginning of the next dawn. You can only control one elemental at a time in this manner.

Flaw. Windvane makes its wielder mercurial and unreliable. While attuned to the weapon, you gain the following flaw: “I break my vows and plans. Duty and honor mean nothing to me.”

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Weapon Property: Finesse, Damage: Lightning, Language: Auran, Resistance: Lightning, Damage, Buff, Combat, Thrown, Versatile, Sap

Item Tags: Damage Buff Combat

Wulfwithin

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