You have a +1 bonus to attack and damage rolls plus 1d6 cold damage made with this magic weapon.
Upon making a successful melee attack against a creature, you may use your bonus action to cause a burst of shadows to shoot from the head of you Mace. The target must make a Dc 16 wisdom saving throw or be blinded and deafened as shadows meld around their heads. this effect lasts until the end of your next turn. You can only perform this action once per short rest.
Peer in the Shadows: While attuned to this item, the wielder has darkvision up to 60ft. if the wielder already has darkvision, the darkvision extends to 120ft.
Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Sense: Darkvision, Damage: Cold, humanoid , Damage, Combat, Sap
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