You have a +3 bonus to attack and damage rolls made with this magic weapon.
this sword has two charges. upon using a charge player may roll a 1d4 to use one of the swords abilities. sword charges are replenished on a long rest.
1. elemental smite - on players turn their sword is given a elemental effect of their choosing (3 rounds of combat) dealing a additional 1d8 of elemental damage type.
2. call of the pack - player summons a previous wielder of this sword to aid them in combat (npc takes on half the wielders hp and base weapons dmg)
3. omega - player may permanently banish a target of their choosing (warning - the action kills the swords holder and absorbs their soul into the weapon to be called upon to aid future wielders of the sword)
4. call of valor - player casts a 30ft sphere, within the sphere players will receive 1d8 of healing and enemies attacking within the sphere make attacks at disadvantage. (roll 1d6 four the spheres duration)
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, 1 min to attune., Damage, Combat, Heavy, Two-Handed, Graze
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