Weapon (flail), legendary (requires attunement by a This item must be attuned by a cleric. )
  • An elaborate, masterfully crafted gold and onyx handle, with a chain covered in runes.  The striking head is translucent, with large, adamantine spikes erupting from it.  A bright golden light shines from inside the head, as if it contained a tiny star.  It is said to contain blood from the revered Goddess Freya herself.  
  • When making a melee attack,  deals an additional 2d8 radiant damage.  If attack is made against an undead or fiend type enemy, deal an additional 2d8 radiant damage.  
  • Can be used as a spell focus

    Adds +3 to spell Dc

    Adds +3 to hit with spells

    Anytime someone wielding this item heals a creature, +8 to amount healed 

    Grants resistance to radiant damage

    User can cast 6th level sunbeam 3 times a day, resets daily at dawn. 

Proficiency with a Flail allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Radiant, Bonus: Spell Save DC, Bonus: Spell Attacks, Bonus: Spell Group - Healing, Bonus: Magic, Resistance: Radiant, You can now use your channel divinity to attack as a bonus action even if you did not use the attack action this turn. This item can be used as a casting focus , This item must be attuned by a cleric. , Sap

WhisperMan

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