Weapon (spear), legendary (requires attunement by a level 20 to attune. If unattuned, must roll DC16 wisdom, charisma, and strength saving throw or take 4d12 of necrotic damage for each fail. Ignores resistance.)

Emanates a strong light that makes dark light bright light. Deals 3d12 Radiant damage to all undead creatures within 10ft. Adds 4d4 to all saving throws.

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Saving Throws, Damage: Radiant, level 20 to attune. If unattuned, must roll DC16 wisdom, charisma, and strength saving throw or take 4d12 of necrotic damage for each fail. Ignores resistance., Thrown, Versatile, Sap

StoWindRivver

Comments

Posts Quoted:
Reply
Clear All Quotes