Rod, legendary (requires attunement)
When attuned this Rod can be used as a weapon or healing.
As a weapon it does: 2d8 bludgeoning as well as an extra 1d6 radiant damage against fiends and undead.
For healing: The user may bonk a creature with the Rod. The bonkee gains 10 hit points.
This Rod has 64 charges for healing and cannot be recharged
Notes: Damage: Bludgeoning, Damage: Radiant, Bonus: Spell Group - Healing
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