This magic weapon grants a +2 bonus to attack and damage rolls made with it, and it returns to the wielder’s hand immediately after it is used to make a ranged attack.
When a successful attack roll hits, the user can use one of the two charges to have the dagger twist itself menacingly in the wound dealing An additional 2D4 + 2 damage and the weapon returns to their hand after.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Melee Weapon Attacks, Damage, Combat, Finesse, Light, Thrown, Nick
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