Staff, uncommon (requires attunement by a Requires Attunement by a Druid, Sorcerer, Warlock, or Wizard)

A crook-like staff made of a light gray metal, weighing almost a third of iron. On Top of the staff sits a dove made of ivory.

The staff has 12 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: Fly (6 charges), Jump (2 charge), or Longstrider (2 charges).

The staff regains 1d6+4 expended charges at dawn. If you expend the last charge, roll a d20. On a 1, the Staffs dove flyes of.

Notes: Resistance: Cold, Requires Attunement by a Druid, Sorcerer, Warlock, or Wizard, Damage, Control, Combat, Warding

Item Tags: Damage Control Combat Warding

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