Weapon (musket), rare

Long Distance Firearm: You gain a +2 bonuss to attack rolls and damage you make with this weapon. You have disadvantage on ranged attacks you make against targets within 15ft of you.

Scoped shots: If you target is more than 100ft away from you, and you roll a 19 on the die for attack roll with this weapon, It is also considered a critical hit.

Additionally, when you try to view something that is more than 100ft away from you through the scope of the this weapon, you have advantage on Perception checks
"The Sharpest Shot - Mark 4 Musket: Aim True, Strike Swift"

Proficiency with a Musket allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Damage, Combat, Loading, Range, Two-Handed, Ammunition (Firearms), Slow

Item Tags: Damage Combat

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