This magic weapon grants a +1 bonus to attack and damage rolls made with it. Thrice per short or long rest you can imbue a target you have hit with the radiant light of the staff. At the beginning of the targets turn it and any of the targets ally's within 5 feet must make a DC 15 Charisma saving throw. They take 3d12 Radiant damage on a failed save and none on a successful one. This effect lasts for one minute.
A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. It costs 1 gp, and it deals 1d8 piercing damage on a hit. Although it has the thrown weapon property, the yklwa is not well balanced for throwing (range 10/30 ft.).
Notes: Bonus: Magic, It takes a short rest to attune., Damage, Combat, Thrown
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