Armor (shield), rare (requires attunement by a Can be attuned by lawful good creature)

While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.

Whenever an ally in 10 ft. radius is about to take damage, that would bring them down to 0 hit points or lower, you can use your reaction and a spell slot to completly negate all of that damage. Distance increaces by 10 ft. per spell slot level.
After using this ability damage lives within the shield itself. While the damage inside of the shield is above 0, you cannot use this ability again and unattune from the shield. Whenever user restore HP using spell slot, they also are redusing damage inside the shield by number of healed HP.
If you rolled natural 1 on an attack roll, ability check or saving throw and there are some damage inside the shield, you take all the remaining damage inside the shield as a necrotic damage.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Can be attuned by lawful good creature, Combat, Warding

Previous Versions

Name Date Modified Views Adds Version Actions
9/6/2024 1:26:17 PM
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Item Tags: Combat Warding

Aivas

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