A colossal weapon, crafted from spare parts with a sense of great urgency, born from one of histories greatest minds in a moment of dire need. If a jet engine had a blade and a hilt, it would be this.
You have a +2 bonus to attack and damage rolls made with this magic weapon.
Wyvern: Whenever you make your first attack roll with this weapon each turn, you always have advantage on that attack roll. Subsequent attack rolls made with this weapon on your turn are at disadvantage.
Ignition: Once every 10 minutes, you may use a bonus-action to propel yourself up to 60 feet in any direction, omni-directionally. Your next damage roll after using this feature made with this weapon deals an additional (3d6) fire damage.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, creature with artificer levels, Damage, Combat, Heavy, Two-Handed, Graze
Comments