You have a +1 bonus to attack and damage rolls made with this magic weapon.
The ancient Zarkanian blade forged from vicious bog iron relishes in carnage.
Uncanny Thirst. Whenever you deal damage with this weapon to creatures with blood, the blade sings and thirsts and grows in power, encouraging the slaughter. The benefits of its Uncanny Thirst reset if it does not taste blood for 1 hour.
25+ total damage dealt: Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.
50+ total damage dealt: Deals an additional 1d6 necrotic damage on hit.
100+ total damage dealt: You regain hit points equal to the amount of necrotic damage dealt with this weapon. You can use an action to cast Blight at 4th level with a save DC of 15. Doing so resets the benefits of Uncanny Thirst.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Vex
Comments