Armor (shield), artifact (requires attunement)
This bracer of twisted iron smells of sulfur. While worn, it can be used as a shield. It has 13 charges that recharge at the end of each long rest, and while attuned to the bracer, you gain the following:
- You have a magical +2 bonus to your Armor Class and saving throws.
- You can expend charges of this item to cast the following spells without components: Shield (1 charge) & Hold Monster (5 charges; DC 21).
- You are immune to magic that allows other Creatures to read your thoughts, determine whether you are lying, know your Alignment, or know your Creature Type. Creatures can telepathically communicate with you only if you allow it.
- You gain truesight out to a range of 120 feet.
- You gain immunity to bludgeoning, fire, piercing, poison, and slashing damage, along with the poisoned, stunned, paralyzed, and restrained conditions.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, Sense: Truesight, Immunity: Bludgeoning, Immunity: Slashing, Immunity: Piercing, Bonus: Saving Throws, Immunity: Fire, Immunity: Poison, Immunity: Poisoned, Immunity: Stunned, Immunity: Paralyzed, Immunity: Restrained
Previous Versions
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12/11/2024 2:00:26 AM
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