Weapon (pistol), rare (requires attunement)

Weapon Type: Martial Ranged Weapon

  • Category: Firearm
  • Range: 60/180 ft
  • Damage: 2d8 piercing + special
  • Properties: Reload (6 shots), Light, One-Handed
  • Rarity: Rare
  • Requires Attunement: Yes

Special Features:

Elemental Shot:

Once per turn, when you hit with a shot, you can change the damage type to fire, cold, lightning, or force. The bullet glows with the chosen energy as it strikes.

Runic Overload (1/day):

As an action, you can overcharge the Arcane Repeater, causing the next shot to explode on impact. The attack roll is made at advantage, and the shot deals an additional 2d6 force damage in a 10-ft radius explosion (Dex save DC 15 for half damage).

 

 

Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Loading, Range, Ammunition (Firearms), Vex

ChildishKevino

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